It is currently Mon Dec 10, 2018 10:27 am

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 24 posts ]  Go to page 1, 2  Next
Strategy and Discussion: Rotface
Author Message
 Post subject: Strategy and Discussion: Rotface
PostPosted: Sun Nov 01, 2009 12:06 pm 
Offline
Noob
User avatar

Joined: Sat Aug 12, 2006 12:23 pm
Posts: 4377
Location: Carrboro, NC

_________________
He told me, "Red means run, son. Numbers add up to nothing."

Listen to my podcast, Prefer Not To! It will be just like back when we used Vent, only I can't hear you calling me an idiot!


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Mon Jan 04, 2010 5:39 am 
Offline
Noob
User avatar

Joined: Fri Feb 09, 2007 5:48 pm
Posts: 1910
Location: "Just JFM it" -- Rosen
This is MYTH's Rotface:

http://www.youtube.com/watch?v=UHTb_zXY ... r_embedded



(Again, I'd clickthrough and watch HD)

I very much like their strategy. They basically do the following:

1. Tank Rotface in the middle of the room.
1a. If a Big Ooze is due to explode (5 stack about to hit), drag him to the far side of the room.

2. Mutated Infection targets are healed until they can run out to in front of the current Big Ooze. They are dispelled, which drops a Little Ooze. Coordination is important here.
2a. The Little Ooze merges with the current Big Ooze.
2b. The Big Ooze is kited around the room in a circle until 5 Little Oozes have merged, upon which it will explode.

3. Situational Awareness where the ground will be next be covered up with green goo -- the next two pipes attached to the wall start dripping.


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Tue Jan 05, 2010 10:03 am 
Offline
Noob
User avatar

Joined: Fri Feb 09, 2007 5:48 pm
Posts: 1910
Location: "Just JFM it" -- Rosen
Tankspot:
http://www.tankspot.com/forums/f128/586 ... unter.html

Image

Comments:
  1. Slime Spray is directed at a random raider, not necessarily the tank, hence the tight crescent moon around the boss. Some also say run to the tank if you aren't the target (through the hitbox etc, no cleaves or anything. This is mentioned explicitly twice, the damage must be important) It's also said the target should run out once the cast has begun so as not to, apparently, die. (His facing is stationary once the Spray is channeling, then? unsure)

I'm willing to ooze tank if necessary, or we could use a hunter or the normal OT, since the boss requires only 1 tank.


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Tue Jan 05, 2010 2:52 pm 
Offline
Noob
User avatar

Joined: Sat Aug 12, 2006 12:23 pm
Posts: 4377
Location: Carrboro, NC
Tamraine wrote:

I'm willing to ooze tank if necessary, or we could use a hunter or the normal OT, since the boss requires only 1 tank.


wondering about that -- thinking maybe rosen on boss and JT kiting the big slime / little slimes in kind of an anub-type strat? warbringer now removes snares so if he accidentally gets tagged in the flood, he can just intervene / intercept / charge to clear it.

_________________
He told me, "Red means run, son. Numbers add up to nothing."

Listen to my podcast, Prefer Not To! It will be just like back when we used Vent, only I can't hear you calling me an idiot!


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Thu Jan 07, 2010 12:44 am 
Offline
Noob
User avatar

Joined: Fri Feb 09, 2007 5:48 pm
Posts: 1910
Location: "Just JFM it" -- Rosen
1/6/10 (for tomorrow) hotfix:
In the Rotface encounter, big oozes should now properly combine.


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Thu Jan 07, 2010 1:03 am 
Offline
Noob
User avatar

Joined: Mon Aug 14, 2006 11:25 am
Posts: 804
Location: Way down South in the land of cotton
Hrmmmm. Could be very important during the JOHN FUCKING MADDEN phase.

_________________
Go, and derp no more
@lifecoachers


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Thu Jan 07, 2010 1:54 am 
Offline
Noob
User avatar

Joined: Sat Aug 12, 2006 8:55 pm
Posts: 1534
Location: An hour from everything, CA
Arroll wrote:
Hrmmmm. Could be very important during the JOHN FUCKING MADDEN phase.


Will also be worth paying attention to when the john madden is...there's an argument about whether it starts on a timer or at 30%.

Personally, from our attempts tongiht, it seems like 30.

If so, it makes the first 70% purely execution, and the last 30% burn/john madden/sarth3danubp3, so we should save our heroism for that.


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Thu Jan 07, 2010 3:02 am 
Offline
Boatswain
User avatar

Joined: Fri Sep 04, 2009 12:36 am
Posts: 243
John madden started at 34% on our best attempt. It might just SEEM like 30% is the trigger because that was the best our dps could push him to when the timer for it hit. But, according to what I saw, I said "more slimes soon" at about 36% and at 34% John Madden started. 34% is an odd number for it to be HP activated so I'm guessing it is on a timer. Tankspot has their videos up, Ill watch them tomorrow.

_________________
Job: I don't know what this feeling is.
Michael: Is it love?
Job: I know what an erection feels like Michael!
Image


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Thu Jan 07, 2010 9:44 am 
Offline
Noob
User avatar

Joined: Sat Aug 12, 2006 12:23 pm
Posts: 4377
Location: Carrboro, NC
My hunch is that it's a timer on the John Madden phase, or something like dragonhawk in ZA, where John Madden phase happens at either X minutes or Y health, whichever comes first.

_________________
He told me, "Red means run, son. Numbers add up to nothing."

Listen to my podcast, Prefer Not To! It will be just like back when we used Vent, only I can't hear you calling me an idiot!


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Thu Jan 07, 2010 2:00 pm 
Offline
Noob
User avatar

Joined: Sat Aug 12, 2006 8:55 pm
Posts: 1534
Location: An hour from everything, CA
Justintime wrote:
John madden started at 34% on our best attempt. It might just SEEM like 30% is the trigger because that was the best our dps could push him to when the timer for it hit. But, according to what I saw, I said "more slimes soon" at about 36% and at 34% John Madden started. 34% is an odd number for it to be HP activated so I'm guessing it is on a timer. Tankspot has their videos up, Ill watch them tomorrow.


You may be right. It may just be coincidence. People are still arguing over it, but I like llew's answer too. Either way, we have to be prepared to JFM it.

This seems like a plausible scenario too.

<<<it is time based. I checked our worldoflogs this morning and EJ is right.

the first minute it was 15 second intervals, then 12, 10, then 8, the rest 6.


[21:44:41.185] Gumpy afflicted by Mutated Infection from Rotface
[21:44:55.217] Ogdon afflicted by Mutated Infection from Rotface
[21:45:09.048] Hælious afflicted by Mutated Infection from Rotface
[21:45:29.829] Anthracs afflicted by Mutated Infection from Rotface
[21:45:41.774] Xoxoxo afflicted by Mutated Infection from Rotface
[21:45:53.864] Gumpy afflicted by Mutated Infection from Rotface
[21:46:05.744] Pecante afflicted by Mutated Infection from Rotface
[21:46:22.375] Pilikia afflicted by Mutated Infection from Rotface
[21:46:32.412] Xoxoxo afflicted by Mutated Infection from Rotface
[21:46:42.529] Moraelyn afflicted by Mutated Infection from Rotface
[21:46:52.353] Pilikia afflicted by Mutated Infection from Rotface
[21:47:06.443] Faye afflicted by Mutated Infection from Rotface
[21:47:14.565] Smashzero afflicted by Mutated Infection from Rotface
[21:47:22.629] Xoxoxo afflicted by Mutated Infection from Rotface
[21:47:30.912] Pecante afflicted by Mutated Infection from Rotface
[21:47:38.610] Anthracs afflicted by Mutated Infection from Rotface
[21:47:46.732] Palantiri afflicted by Mutated Infection from Rotface
[21:47:54.094] Satqiel afflicted by Mutated Infection from Rotface
[21:47:59.991] Inbreed afflicted by Mutated Infection from Rotface
[21:48:06.324] Inbreed's Mutated Infection is refreshed by Rotface
[21:48:12.050] Ogdon afflicted by Mutated Infection from Rotface
[21:48:17.697] Palantiri afflicted by Mutated Infection from Rotface
[21:48:24.124] Smashzero afflicted by Mutated Infection from Rotface
[21:48:30.084] Satqiel afflicted by Mutated Infection from Rotface
[21:48:36.762] Smashzero afflicted by Mutated Infection from Rotface
[21:48:42.454] Raenor afflicted by Mutated Infection from Rotface
[21:48:48.149] Raenor's Mutated Infection is refreshed by Rotface
[21:48:54.032] Aethillan afflicted by Mutated Infection from Rotface
[21:49:01.464] Meadoe afflicted by Mutated Infection from Rotface
[21:49:06.822] Kyreene afflicted by Mutated Infection from Rotface
[21:49:12.819] Thidrin afflicted by Mutated Infection from Rotface
[21:49:18.383] Fiber afflicted by Mutated Infection from Rotface
[21:49:24.200] Raenor afflicted by Mutated Infection from Rotface
[21:49:29.800] Pilikia afflicted by Mutated Infection from Rotface
[21:49:35.823] Palantiri afflicted by Mutated Infection from Rotface
[21:49:41.918] Oatmeal afflicted by Mutated Infection from Rotface >>>


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Thu Jan 07, 2010 2:02 pm 
Offline
Noob
User avatar

Joined: Sat Aug 12, 2006 12:23 pm
Posts: 4377
Location: Carrboro, NC
I think our main problem last night was DPS / healing / tanking balance.

We had our lowest-possible DPS setup with rosen healing and Cald "tanking."

We probably need to find a way to 2-heal with rosen off-tanking and cald on the boss.

Once the fight gets past 4-minutes, the John Madden stuff is just nuts. I don't think we can let the fight last much longer than 4 minutes and rely on being successful. The damage ramps up significantly past that point.

_________________
He told me, "Red means run, son. Numbers add up to nothing."

Listen to my podcast, Prefer Not To! It will be just like back when we used Vent, only I can't hear you calling me an idiot!


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Thu Jan 07, 2010 2:36 pm 
Offline
Noob
User avatar

Joined: Sat Aug 12, 2006 8:55 pm
Posts: 1534
Location: An hour from everything, CA
Aurorallew wrote:
I think our main problem last night was DPS / healing / tanking balance.

We had our lowest-possible DPS setup with rosen healing and Cald "tanking."

We probably need to find a way to 2-heal with rosen off-tanking and cald on the boss.

Once the fight gets past 4-minutes, the John Madden stuff is just nuts. I don't think we can let the fight last much longer than 4 minutes and rely on being successful. The damage ramps up significantly past that point.


I'm not going to pretend to be as pro as Cald, but I have no problem kiting. It might take a few pulls to get it down, but what the heck.


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Thu Jan 07, 2010 2:49 pm 
Offline
Noob
User avatar

Joined: Mon Aug 14, 2006 11:25 am
Posts: 804
Location: Way down South in the land of cotton
I've...sigh....spent part of the day reading up on fury warrior mechanics to improve my dps. I don't think I've been doing anything fundamentally wrong, just may have had a slightly askew ability prioritization. Going to make a couple small tweaks to my spec as well. Along those lines, I need help making a macro. I want to macro Death Wish and an on-use trinket ability into one of my spam skills (bloodthirst probably). Um...how do I do that without breaking anything? I.e. the macro not hanging up when something is on cooldown.

_________________
Go, and derp no more
@lifecoachers


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Thu Jan 07, 2010 3:05 pm 
Offline
Noob
User avatar

Joined: Sat Aug 12, 2006 12:23 pm
Posts: 4377
Location: Carrboro, NC
Arroll wrote:
I've...sigh....spent part of the day reading up on fury warrior mechanics to improve my dps. I don't think I've been doing anything fundamentally wrong, just may have had a slightly askew ability prioritization. Going to make a couple small tweaks to my spec as well. Along those lines, I need help making a macro. I want to macro Death Wish and an on-use trinket ability into one of my spam skills (bloodthirst probably). Um...how do I do that without breaking anything? I.e. the macro not hanging up when something is on cooldown.



it won't hang if the ability or trink is on CD -- almost all my abilities on most of my characters have similar macros. for instance, herbert's prayer of healing macro is set to cast Inner Focus, cast Power Infusion, proc trinkets, and cast PoH.

you will, i think, need to use /stopcasting, since the abilities are sharing a GCD. something like

/use *trinket name*
/cast Death Wish
/stopcasting
/cast Bloodthirst

now, here's a thing -- i don't know whether this will dick around with your swing timer if you spam it, but i know for sure it won't cancel out later casts if your trink or DW are still cooling down.

edited to add -- you might want to add a /startattack to the beginning or end of the macro if it starts turning off your swing timer when abilities are on CD. mess around with it or get up with me in game.

_________________
He told me, "Red means run, son. Numbers add up to nothing."

Listen to my podcast, Prefer Not To! It will be just like back when we used Vent, only I can't hear you calling me an idiot!


Top
 Profile  
 
Strategy and Discussion: Rotface
Author Message
 Post subject: Re: Strategy and Discussion: Rotface
PostPosted: Thu Jan 07, 2010 3:20 pm 
Offline
Noob
User avatar

Joined: Sat Aug 12, 2006 12:23 pm
Posts: 4377
Location: Carrboro, NC
it's important to remember that trinkets and racials do not invoke the GCD, so you can macro them into any ability without worrying about castsequences or /stopcasting or any of that. for instance, i have a macro that goes:

/cast Every Man for Himself
/cast [target=Herbertx] Power Word: Shield

so that i get a free bubble every time i every man

_________________
He told me, "Red means run, son. Numbers add up to nothing."

Listen to my podcast, Prefer Not To! It will be just like back when we used Vent, only I can't hear you calling me an idiot!


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 24 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Macinscott 3 style by Scott Stubblefield